a hermit
This unfriendly hermit lives by himself in an enclosed property in the southern plains. Hailing him does not appear to do anything. The door to his hut does…
Encounter details
- Level
- 20
- Race
- Human
- Class
- Ranger
- Respawn
- 2 min
- Location
- (-5485, -2615)
This unfriendly hermit lives by himself in an enclosed property in the southern plains. Hailing him does not appear to do anything. The door to his hut does not open. To entice him out, you can use a spell, use a ranged weapon or send a pet to attack. It is also possible to pull
Combat snapshot
- HP
- 600
- AC
- 149
- Damage
- 1 - 42
- Attacks
- 1
- Attack speed
- 100%
- Special
- None Casts: Burst of Fire Flame Lick Grasping Roots Minor Healing
Known loot table
| Item | Chance / rarity | Table |
|---|---|---|
| Fine Steel Dagger | 25% | known |
| Fine Steel Great Staff | 25% | known |
| Fine Steel Long Sword | 25% | known |
| Fine Steel Two Handed Sword | 25% | known |
| Fine Steel Rapier | 25% | known |
| Fine Steel Scimitar | 25% | known |
| Fine Steel Morning Star | 25% | known |
| Fine Steel Spear | 25% | known |
| Winds of Karana sheet 1 | 100% | known |
| Cracked Flute | 50% | known |
Drop percentages appear only when the cited source states them. Missing percentages are not estimates, and live-server tables can change.
Source and confidence
This is community-documented EQL Wiki data, not an independently measured live-server parse. Source revision timestamp: 2026-04-13T04:27:53Z.