Heuristic disclosure: Heuristic capability coverage: each documented class capability is rated 0–3; a trio takes the maximum per role, applies published context weights, and receives a capped breadth bonus. This is not a tier list or measured performance ranking.
NEC · Caster
Necromancer
Self-sufficient caster using DoTs, pets, roots, taps, and mana conversion.
Strengths
Exceptional self-sustain and recovery
Strong damage over time
Pet and Feign Death provide flexibility
Constraints
Damage takes time to ramp
Limited direct group healing
Fear-based tactics can be unsafe indoors
RNG · Hybrid
Ranger
Outdoor scout mixing melee and ranged damage, Track, snares, roots, and travel.