Heuristic disclosure: Heuristic capability coverage: each documented class capability is rated 0–3; a trio takes the maximum per role, applies published context weights, and receives a capped breadth bonus. This is not a tier list or measured performance ranking.
BST · Hybrid
Beastlord
Pet-backed melee generalist with sustain, buffs, debuffs, and off-healing.
Strengths
Strong self-contained sustain
Pet continues pressure while casting
Useful offensive and defensive support
Constraints
Not Human-primary eligible at creation
Pet pathing and positioning require care
Does not replace a dedicated tank or healer
RNG · Hybrid
Ranger
Outdoor scout mixing melee and ranged damage, Track, snares, roots, and travel.
Strengths
Defining tracking and target discovery
Flexible melee/ranged pressure
Useful snare, root, and outdoor mobility
Constraints
Not a primary tank or healer
Indoor travel tools are reduced
Gear demands span melee and casting
WAR · Melee
Warrior
Dedicated martial tank built around durability, weapons, and encounter positioning.
Strengths
Defining physical durability
Broad weapon access
Scales strongly with healing and support
Constraints
No spells or self-healing
Limited emergency recovery
Threat tools depend heavily on equipment and execution