Heuristic disclosure: Heuristic capability coverage: each documented class capability is rated 0–3; a trio takes the maximum per role, applies published context weights, and receives a capped breadth bonus. This is not a tier list or measured performance ranking.
BRD · Hybrid
Bard
Mobile support specialist combining songs, control, pulling, and travel.
Strengths
Exceptional pulling and crowd control
Fast travel and flexible song support
Can fill gaps without committing to one spell school
Constraints
High attention and song-twist load
Limited direct healing
Personal damage trails dedicated damage classes
RNG · Hybrid
Ranger
Outdoor scout mixing melee and ranged damage, Track, snares, roots, and travel.
Strengths
Defining tracking and target discovery
Flexible melee/ranged pressure
Useful snare, root, and outdoor mobility
Constraints
Not a primary tank or healer
Indoor travel tools are reduced
Gear demands span melee and casting
ROG · Melee
Rogue
Position-dependent melee specialist with backstab, stealth, locks, and poison.