Heuristic disclosure: Heuristic capability coverage: each documented class capability is rated 0–3; a trio takes the maximum per role, applies published context weights, and receives a capped breadth bonus. This is not a tier list or measured performance ranking.
BRD · Hybrid
Bard
Mobile support specialist combining songs, control, pulling, and travel.
Strengths
Exceptional pulling and crowd control
Fast travel and flexible song support
Can fill gaps without committing to one spell school
Constraints
High attention and song-twist load
Limited direct healing
Personal damage trails dedicated damage classes
BER · Melee
Berserker
Aggressive melee damage dealer focused on burst and sustained weapon pressure.
Strengths
Defining melee damage
Straightforward offensive role
Benefits strongly from group support
Constraints
Not Human-primary eligible at creation
Little healing or travel utility
Needs support when control or recovery fails
ROG · Melee
Rogue
Position-dependent melee specialist with backstab, stealth, locks, and poison.